Welcome to the Cornish Swim Academy

Our ASA Swim School

We are offering lessons for childern 3yrs and up wards, following the ASA awards Scheme, so yes thats childern ages up to 15yrs! the ASA Awards Scheme offers all childern the chance to develop skills that not only keep them safe in the water, but also improve stroke and swimming skill.

With a focus on high standards of swimming skills and improvement we offer advanced skill learning so that if the time comes to move on to higer levels of swimming such as Swimming Club, your child is ready!

Seating and Viewing

Our veiwing area is amazing, there is a large spaced area with tables,and chairs directly on the poolside, which offers a very relaxing set up and attached to this you will find a chill out area, pictured below!

 

The ASA and Our Swim school.. 

ASA Learn to Swim Awards 1-7..What are they!?

The ASA Learn to Swim Awards 1-7 are divided into progressive stages. They make up the core, national syllabus of learning to swim for primary school aged children.

They are designed to reward your child for their development of the essential aquatic skills they need to be confident, competent and safe in the water.

Each of the ASA Learn to Swim Awards 1-7 stages has a list of clear outcomes that need to be completed in order to gain each award.

Learn to Swim Awards 1-7 Outcomes

Stage 1

At the end of the Learn to Swim Awards 1-7, Stage 1 your child should be able to:

  1. Enter the water safely
  2. Move forwards for a distance of five metres
  3. Move backwards for a distance of five metres
  4. Move sideways for a distance of five metres
  5. Scoop the water and wash face
  6. Be at ease with water showered from overhead
  7. Move into a stretched floating position using aids, equipment or support
  8. Regain an upright position from on the back with support
  9. Regain an upright position from on the front with support
  10. Push and glide in a horizontal position to or from a wall
  11. Take part in a teacher-led partner orientated game
  12. Demonstrate an understanding of pool rules
  13. Exit the water safely

Stage 2

At the end of the Learn to Swim Awards 1-7, Stage 2 your child should be able to:

  1. Jump in from poolside safely
  2. Blow bubbles a minimum of three times rhythmically with nose and mouth submerged
  3. Regain upright position from the back without support
  4. Regain an upright position from the front without support
  5. Push from wall and glide on the back
  6. Push from wall and glide on the front
  7. Travel on the back for five metres, aids or equipment may be used
  8. Travel on the front for five metres, aids or equipment may be used
  9. Perform a rotation from the front to the back to gain an upright position
  10. Perform a rotation from the back to the front to gain an upright position

Stage 3

At the end of the Learn to Swim Awards 1-7, Stage 3 your child should be able to:

  1. Jump in from poolside and submerge (min depth 0.9 metres)
  2. Sink, push away from wall on side and maintain a streamlined position
  3. Push and glide on the front with arms extended and log roll onto the back
  4. Push and glide on the back with arms extended and log roll onto the front
  5. Travel on the front, tuck to rotate around the horizontal axis to return on the back.
  6. Fully submerge to pick up an object
  7. Answer correctly three questions on the Water Safety Code
  8. Travel 10 metres on the back
  9. Travel 10 metres on the front

Stage 4

At the end of the Learn to Swim Awards 1-7, Stage 4 your child should be able to:

  1. Demonstrate an understanding of buoyancy
  2. Perform a tuck float for five seconds
  3. Perform a sequence of changing shapes (minimum of three) whilst floating at the surface
  4. Push and glide from the wall to the pool floor
  5. Kick 10 metres backstroke (one item of equipment optional)
  6. Kick 10 metres front crawl (one item of equipment optional)
  7. Kick 10 metres butterfly on the front or on the back
  8. Kick 10 metres breaststroke on the back (equipment optional)
  9. Kick 10 metres breaststroke on the front (equipment optional)
  10. Perform on the back a head first sculling action for 5 metres in a horizontal position
  11. Travel on back and roll in one continuous movement onto front
  12. Travel on front and roll in one continuous movement onto back
  13. Swim 10 metres, choice of stroke is optional

Stage 5

At the end of the Learn to Swim Awards 1-7, Stage 5 your child should be able to:

  1. Perform a horizontal stationary scull on the back
  2. Perform a feet first sculling action for 5 metres whilst horizontal on the back
  3. Perform a sculling sequence with a partner for 30-45 seconds to include a rotation
  4. Tread water for 30 seconds
  5. Perform three different shaped jumps into deep water
  6. Swim 10 metres backstroke (refer to the ASA expected stroke standards sheet)
  7. Swim 10 metres front crawl face in the water (refer to the ASA expected stroke standards sheet)
  8. Swim 10 metres breaststroke (refer to the ASA expected stroke standards sheet)
  9. Swim 10 metres butterfly (refer to the ASA expected stroke standards sheet)
  10. Perform a handstand and hold for a minimum of three seconds
  11. Perform a forward somersault, tucked, in the water
  12. Demonstrate an action for getting help

Stage 6

At the end of the Learn to Swim Awards 1-7, Stage 6 your child should be able to:

  1. Demonstrate an understanding of preparation for exercise
  2. Sink, push off on side from the wall, glide, kick and rotate into backstroke
  3. Sink, push off on side from the wall, glide, kick and rotate into front crawl
  4. Swim 10 metres wearing clothes
  5. Swim front crawl to include at least six rhythmical breaths
  6. Swim breaststroke to include at least six rhythmical breaths
  7. Swim butterfly to include at least three rhythmical breaths
  8. Swim 25 metres, choice of stroke
  9. Perform a ‘shout and signal’ rescue
  10. Perform a surface dive
  11. Exit the water without using steps

Stage 7

At the end of the Learn to Swim Awards 1-7, Stage 7 your child should be able to:

  1. Swim 25 metres backstroke
  2. Swim 25 metres front crawl
  3. Swim 25 metres breaststroke
  4. Swim 25 metres butterfly
  5. Perform a movement sequence of one minute duration, in a group of three or more, incorporating a number of the following skills. Sculling: head first, feet first. Rotation: forward/backward somersault, log roll. Floating: star on the front/on the back, tuck float, create own. Eggbeater: moving, lifting one or both arms out of the water link skills with strokes and sculls
  6. Perform a sitting dive
  7. Swim 50 metres continuously using one stroke
  8. Swim 100 metres, using a minimum of three different strokes
  9. Tread water using eggbeater action for 30 seconds
  10. Complete an obstacle course (using minimum of four objects) with feet off the pool floor through out

ASA Learn to Swim Awards 8-10

ASA Learn to Swim Awards 8-10 continue the swimmer’s journey past level 7 of the Learn to Swim Framework.

Swimmers are encouraged to take part in different aquatic disciplines to develop their fundamental sports skills covering competitive swimming, synchrowater polo, and diving.

The 12 awards of the ASA Learn to Swim Awards 8-10 are stages 8, 9, 10 water polo, stages 8, 9, 10 synchro, stages 8, 9, 10 competitive swimming and stages 8, 9, 10 diving. All awards are available in English and Welsh.

Objectives of ASA Learn to Swim Awards 8-10

For more details on the objectives of ASA Learn to Swim Awards 8-10 click to go to the relevant sport objectives below: Water PoloSynchronised Swimming, DivingCompetitive Swimming.

Learn to Swim Awards 8-10 Water Polo

Stage 8

  1. Swim 10m front crawl with face in the water and then 10m with head up.
  2. Swim 10m head up front crawl, controlling a ball in front.
  3. Stay vertical and static for 45 seconds using eggbeater kick.
  4. Swim 10m demonstrating water polo backstroke.
  5. Move 5m forwards, 5m backwards, 5m left and 5m right and return to the starting point, using eggbeater kick and staying vertical, keeping finger tips out of the water.
  6. Pick up the ball from underneath the surface with alternate hands, and lift above head. Repeat six times.
  7. Pass a ball accurately with a partner, using one hand to throw and two hands to catch over a 2m distance. Each player to pass 10 times.
  8. Play a Mini-polo game with at least three v three, and demonstrate skills learned from Stage 8.

Stage 9

  1. Swim 20m showing three strokes head up front crawl, and three strokes water polo backstroke in a continuous action.
  2. Use eggbeater kick and sculling to stay horizontal/flat on the surface staying static for 30 seconds.
  3. Move 5m forwards, 5m backwards, 5m left and 5m right and return to the starting point, using eggbeater kick and staying vertical keeping finger tips out of the water.
  4. Pick up the ball from underneath the surface with alternate hands, and lift above head. Repeat 10 times.
  5. Pass and catch a ball accurately with a partner, over a 3m distance, 10 times each, using only one hand.
  6. Pick up a ball, shoot at a target from a 2m distance and repeat five times. The target may be a kick board, plastic bottles, etc.
  7. Play an advanced Mini-polo game with at least five vs. five using skills from Framework Stages 8-9 showing good technique throughout. Show a basic awareness of game play.

Stage 10

  1. Swim 20m head up front crawl with the ball.
  2. Perform 10 x static pick-up rotations with the ball using alternate hands. Ability to show good ball control maintaining strong body position.
  3. Swim 20m head up front crawl, turn at 10m without using a wall/floor and return to starting point.
  4. Swim 20m head up front crawl, change into vertical, static, eggbeater hold for five seconds, repeat six times.
  5. Move 5m forwards, 5m backwards, 5m left and 5m right and return to the starting point, using eggbeater kick and staying vertical keeping elbows out of the water.
  6. Use eggbeater kick and sculling to stay horizontal/flat on the surface and then move 10m forwards.
  7. Pass and catch a ball accurately with a partner over a 3m distance, using one hand 10 times then the other hand 10 times.
  8. Pick up a ball, shoot at a target from a 3m distance, repeat five times. The target may be a kick board or plastic bottles, etc.
  9. Play a water polo game, duration 4x5mins, incorporating skills from Stages 8-10 of the Framework showing good technique throughout.

Learn to Swim Awards 8-10 Synchronised Swimming

Stage 8

  1. Demonstrate a stationary floating position with good body extension and controlled start and finish.
  2. Demonstrate counting to music using two different tempos.
  3. Swim 5m using synchro backstroke, then 5m with a variation.
  4. Swim 5m synchro breaststroke, then 5m with a variation.
  5. In back layout, scull continuously 3m head first and return travelling feet first.
  6. Using a buoyancy aid, perform a back layout before finishing in the bent knee position.
  7. Perform the tub position.
  8. Perform a 45 seconds – 1min sequence to music, using a variety of skills learned previously and in NPTS Stage 7.

Stage 9

  1. Swim 5m synchro breaststroke then 5m backstroke using a smooth transition.
  2. Move from back layout to bent knee, then lift to ballet leg using buoyancy aid/pool to support horizontal leg.
  3. Hold a pike position using buoyancy aid.
  4. Perform a back tuck somersault.
  5. Perform the oyster.
  6. Perform eggbeater travelling 3m then return in opposite direction creating an arm movement.
  7. Perform a feet first entry with arms extended by ears throughout.
  8. Perform a sequence lasting 45 seconds – 1 minute to music, and include one stroke (or arm variation) and one figure from the above or NPTS Stage 8.

Stage 10

  1. Swim 10m using two synchro strokes with smooth transition, synchronised with a partner. Music may be used.
  2. Perform eggbeater into side flutter kick and back to eggbeater lifting one arm out the water.
  3. Using a buoyancy aid, hold either inverted crane, bent knee or split position for 5 seconds.
  4. Demonstrate support scull standing on bottom of the pool.
  5. Travelling head first, back layout to bent knee and return to back layout – 5m.
  6. Perform Marlin (¼ turn).
  7. Demonstrate a head first entry, return to the surface demonstrating eggbeater.
  8. Perform a sequence for 45 seconds – 1 minute, to music with a partner or in groups, starting with feet first entry.